When a submarine is hit, oil will leak and rise to the surface, giving opponents a more precise reading on its movements and location. Sonar pings emitted by submarines are now visible to surface ships and can be used to determine their approximate position.Surface ships have new ways of keeping track of submarines:.To help catch you up on all the tweaks, here’s a quick rundown of all the changes and their effects on submarine and anti-submarine gameplay: In Summary Anti-submarine changes As a result, we are hoping the interactions between subs and surface ships will become more intuitive and predictable for both sides. For this next round of tests, we tried to address two main issues highlighted by the community: the difficulty for surface ships to detect and interact with submarines and the inconsistent damage dealt by submarines themselves.
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